{"id":282,"date":"2026-06-24T16:39:00","date_gmt":"2026-06-24T16:39:00","guid":{"rendered":"https:\/\/minethelia.com\/?page_id=282"},"modified":"2026-06-24T20:29:09","modified_gmt":"2026-06-24T20:29:09","slug":"devlog","status":"publish","type":"page","link":"https:\/\/minethelia.com\/es\/devlog\/","title":{"rendered":"Devlog"},"content":{"rendered":"<h2 class=\"wp-block-heading\">\ud83d\udfe6 <strong>Devlog \u2013 Seguimiento del Desarrollo de Minethelia<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">\ud83c\udfaf <strong>Objetivo del Devlog<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Esta p\u00e1gina presenta la evoluci\u00f3n del desarrollo de Minethelia, las funcionalidades en curso, las actualizaciones previstas, los sistemas en prueba y las mejoras futuras. Permite a la comunidad seguir el proyecto con total transparencia.<\/p>\n\n\n\n<h1 class=\"wp-block-heading\">\ud83d\udee0\ufe0f Trabajo en Progreso<\/h1>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Sistemas en desarrollo<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Red cin\u00e9tica : molino de viento, ejes, engranajes, reductores, f\u00edsica del par\/velocidad\/fricci\u00f3n.<\/li>\n\n\n\n<li>Metalurgia completa: Cobre \u2192 Bronce \u2192 Hierro \u2192 Acero, crisol, horno bajo, horno de cementaci\u00f3n, forjado.<\/li>\n\n\n\n<li>Prospecci\u00f3n geol\u00f3gica: pico de prospecci\u00f3n, modos densidad\/nodo, triangulaci\u00f3n 160\u219240 bloques.<\/li>\n\n\n\n<li>Cr\u00eda generacional G0\u2192G10: captura, domesticaci\u00f3n progresiva, comportamientos modificados.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Funcionalidades en Prueba<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Encantamientos (8 tipos): efectos OK, interfaz faltante.<\/li>\n\n\n\n<li>Pociones (8 tipos): efectos OK, fabricaci\u00f3n\/consumo faltantes.<\/li>\n\n\n\n<li>Sistema de Cubo Inteligente: texturas avanzadas, propiedades f\u00edsicas\/qu\u00edmicas, simulaci\u00f3n t\u00e9rmica\/org\u00e1nica.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Nuevos bloques, \u00edtems o mec\u00e1nicas<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Velero + monturas (alces).<\/li>\n\n\n\n<li>Sistema de agua extendido: cubos, fuentes infinitas, olas, refracci\u00f3n, plantas acu\u00e1ticas, hielo, evaporaci\u00f3n.<\/li>\n\n\n\n<li>Entidades acu\u00e1ticas: peces, algas, corales.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Optimizaciones en Curso<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Texture2DArray: 17\u202fMB de VRAM ahorrados.<\/li>\n\n\n\n<li>VoxelQuant + BoxDescriptor: entre 66% y 92% de compresi\u00f3n.<\/li>\n\n\n\n<li>Heightmap Occlusion \/ LOD: 48% de chunks no generados.<\/li>\n\n\n\n<li>Cave Culling: 53% de chunks subterr\u00e1neos ignorados.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Correcciones de errores prioritarias<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>SetBlockGlobal: regeneraci\u00f3n innecesaria eliminada.<\/li>\n\n\n\n<li>WaterFlowSystem: conjunto visited, limpieza, eliminaci\u00f3n de bloques hu\u00e9rfanos.<\/li>\n\n\n\n<li>TerrainGenerator: cuevas bajo el nivel del mar corregidas.<\/li>\n\n\n\n<li>ChunkMesher: greedy mesh corregido.<\/li>\n\n\n\n<li>EnemyManager: fuga de memoria corregida.<\/li>\n\n\n\n<li>M\u00e1s de 30 singletons: limpieza completa en _ExitTree.<\/li>\n\n\n\n<li>M\u00e1s de 12 sistemas: IsInstanceValid a\u00f1adido para evitar fallos.<\/li>\n\n\n\n<li>ClearAll() a\u00f1adido para los managers persistentes.<\/li>\n<\/ul>\n\n\n\n<h1 class=\"wp-block-heading\">\ud83d\ude80 Pr\u00f3ximas Funcionalidades (Coming Soon)<\/h1>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Nuevos Biomas<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Llanura, Monta\u00f1a, Desierto, Tundra, Jungla, Sabana, Oc\u00e9ano, Playa, Taiga, Permafrost.<\/li>\n\n\n\n<li>Extensiones previstas: biomas del End (islas flotantes).<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Nuevas Criaturas<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Sistema completo de cr\u00eda generacional.<\/li>\n\n\n\n<li>Monturas (alces).<\/li>\n\n\n\n<li>Fauna acu\u00e1tica: peces, cangrejos.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Sistemas de crafteo<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Metalurgia avanzada: crisol, horno bajo, forjado.<\/li>\n\n\n\n<li>M\u00e1quinas mec\u00e1nicas: molino rotativo, triturador, martinete.<\/li>\n\n\n\n<li>Mesa de encantamientos (UI + aplicaci\u00f3n).<\/li>\n\n\n\n<li>Alambique y creaci\u00f3n de pociones.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Mec\u00e1nicas avanzadas<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Red cin\u00e9tica completa.<\/li>\n\n\n\n<li>Prospecci\u00f3n geol\u00f3gica.<\/li>\n\n\n\n<li>Sistema de agua extendido.<\/li>\n\n\n\n<li>Velero con f\u00edsica de velas.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Interfaz de usuario<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Interfaz de encantamientos.<\/li>\n\n\n\n<li>Interfaz de pociones.<\/li>\n\n\n\n<li>Interfaz de forja.<\/li>\n\n\n\n<li>Interfaz de prospecci\u00f3n.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Rendimiento y estabilidad<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Greedy meshing optimizado (85% menos v\u00e9rtices).<\/li>\n\n\n\n<li>Compresi\u00f3n avanzada para red\/almacenamiento.<\/li>\n\n\n\n<li>Limitaci\u00f3n masiva de sistemas.<\/li>\n\n\n\n<li>Object pooling para ChunkMeshData.<\/li>\n<\/ul>\n\n\n\n<h1 class=\"wp-block-heading\">\ud83d\udce6 \u00daltimas actualizaciones (Patch Notes)<\/h1>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Versi\u00f3n 21\/06\/2026 \u2014 Sistemas inspirados en Vintage Story (Ola 2)<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A\u00f1adido:<\/strong> A\u00f1adido: irrigaci\u00f3n, invernadero, bodega de almacenamiento, Terra Preta, derrumbes, pesca, tallado l\u00edtico (knapping), 6 nuevos bloques.\nModificado: hierba, aves, nieve. <strong>Modificado:<\/strong> hierba, aves, nieve.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Versi\u00f3n 21\/06\/2026 \u2014 Onda 1<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A\u00f1adido:<\/strong> fertilidad NPK, pudrimiento, fogata, refuerzo de bloques, 4 bloques nuevos.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Versi\u00f3n 21\/06\/2026 \u2014 Sistema de agua completo<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A\u00f1adido:<\/strong> oc\u00e9anos\/r\u00edos\/lagos, propagaci\u00f3n de fluidos, nataci\u00f3n\/ahogamiento, efectos bajo el agua, biomas ampliados.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Versi\u00f3n 21\/06\/2026 \u2014 RPG y Progresi\u00f3n<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A\u00f1adido:<\/strong> habilidades, atributos FAICH, ventajas (perks), mochilas, crafteo avanzado, veh\u00edculos f\u00edsicos. <strong>Optimizaci\u00f3n:<\/strong> Grass, Minimap, Weather, WorldManager, ChunkLoader.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Versi\u00f3n 20\/06\/2026 \u2014 Men\u00fas, Guardado, Contenido de Mods<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A\u00f1adido:<\/strong> men\u00fa principal, cr\u00e9ditos, EULA, m\u00fasica, ajustes, guardados, mods de Minetest, atlas autom\u00e1tico, animales.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Versi\u00f3n 19\/06\/2026 \u2014 Jugabilidad, VFX, Sonido<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A\u00f1adido:<\/strong> rotura\/colocaci\u00f3n, part\u00edculas, crafteo, clima, aves, nubes procedurales. <strong>Correcci\u00f3n:<\/strong> colisiones, UI, aparici\u00f3n de \u00edtems, destrucci\u00f3n de \u00e1rboles.<\/p>\n\n\n\n<h1 class=\"wp-block-heading\">\ud83e\uddea Experimentos y Investigaci\u00f3n<\/h1>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Prototipos<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Cubo Inteligente: propiedades f\u00edsicas\/qu\u00edmicas, simulaci\u00f3n avanzada.<\/li>\n\n\n\n<li>Texture2DArray: 0% de bleeding, 17\u202fMB de VRAM ahorrados.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Sistemas abandonados<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Shader de ruido para nubes (reemplazado por NoiseTexture2D).<\/li>\n\n\n\n<li>Part\u00edculas GPU\/CPU (reemplazadas por part\u00edculas manuales y luego por CPU).<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Ideas Futuras<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Dimensi\u00f3n del End ampliada.<\/li>\n\n\n\n<li>Red cin\u00e9tica completa.<\/li>\n\n\n\n<li>Cr\u00eda generacional avanzada.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Pruebas T\u00e9cnicas<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>VoxelQuant: 66% de ganancia.<\/li>\n\n\n\n<li>BoxDescriptor: entre 67% y 92% de ganancia.<\/li>\n\n\n\n<li>Greedy meshing: 85% menos v\u00e9rtices.<\/li>\n\n\n\n<li>Heightmap Occlusion: 48% de chunks no generados.<\/li>\n\n\n\n<li>Cave Culling: 53% de chunks ignorados.<\/li>\n\n\n\n<li>Integraci\u00f3n con Minetest: parser completo + atlas autom\u00e1tico.<\/li>\n<\/ul>\n\n\n\n<h1 class=\"wp-block-heading\">\ud83e\udde9 Objetivos a Largo Plazo<\/h1>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Visi\u00f3n Global del Juego<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Un sandbox de supervivencia voxel con simulaci\u00f3n profunda, mundo infinito, progresi\u00f3n RPG y sistemas mec\u00e1nicos avanzados.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Sistemas Mayores Previstos<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Metalurgia, red cin\u00e9tica, prospecci\u00f3n, cr\u00eda generacional, velero\/monturas, encantamientos\/pociones, agua extendida.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Direcci\u00f3n Art\u00edstica<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Renderizado AAA (SDFGI, SSAO, SSR, volum\u00e9trico), nubes procedurales, efectos por bioma, modelos de animales, hierba avanzada, 5 idiomas.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Ambiciones del Proyecto<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Mundo infinito, estaciones, simulaci\u00f3n profunda, progresi\u00f3n RPG, veh\u00edculos f\u00edsicos, integraci\u00f3n de modding, multijugador ENet, transparencia total.<\/p>\n\n\n\n<h1 class=\"wp-block-heading\">\ud83d\udcac Mensaje del Desarrollador<\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">Minethelia es un proyecto en constante evoluci\u00f3n. Este Devlog me permite compartir el progreso, las ideas y los entresijos del desarrollo. Gracias por su apoyo.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>","protected":false},"excerpt":{"rendered":"<p>\ud83d\udfe6 Devlog \u2013 Suivi du D\u00e9veloppement de Minethelia \ud83c\udfaf Objectif du Devlog Cette page pr\u00e9sente l\u2019\u00e9volution du d\u00e9veloppement de Minethelia, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_surecart_dashboard_logo_width":"180px","_surecart_dashboard_show_logo":true,"_surecart_dashboard_navigation_orders":true,"_surecart_dashboard_navigation_invoices":true,"_surecart_dashboard_navigation_subscriptions":true,"_surecart_dashboard_navigation_downloads":true,"_surecart_dashboard_navigation_billing":true,"_surecart_dashboard_navigation_account":true,"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"disabled","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":"","_members_access_role":[],"_members_access_error":""},"class_list":["post-282","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/minethelia.com\/es\/wp-json\/wp\/v2\/pages\/282","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minethelia.com\/es\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/minethelia.com\/es\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/minethelia.com\/es\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minethelia.com\/es\/wp-json\/wp\/v2\/comments?post=282"}],"version-history":[{"count":2,"href":"https:\/\/minethelia.com\/es\/wp-json\/wp\/v2\/pages\/282\/revisions"}],"predecessor-version":[{"id":288,"href":"https:\/\/minethelia.com\/es\/wp-json\/wp\/v2\/pages\/282\/revisions\/288"}],"wp:attachment":[{"href":"https:\/\/minethelia.com\/es\/wp-json\/wp\/v2\/media?parent=282"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}